Commit Graph

332 Commits

Author SHA1 Message Date
Tungdv 9aa995d504 fix: fix bug auto move when click on screen. 2025-12-26 11:49:28 +07:00
VDH 2cd0306744 Merge branch 'develop' into feature/TaskThread
# Conflicts:
#	Assets/AddressableAssetsData/AssetGroups/configuration.asset
2025-12-26 10:22:37 +07:00
Tungdv 9926f8956c Merge branch 'develop' into feature/HP_jump 2025-12-25 18:15:49 +07:00
Tungdv b766229425 fix: update logic jump HP on ground. 2025-12-25 18:13:21 +07:00
VDH a72cb120ff task addreasble 2025-12-25 16:35:28 +07:00
Le Duc Anh 238910f689 add GFX attack 2025-12-24 16:55:37 +07:00
HungDK 9e65e01b7c Reapply "Merge pull request 'Update Prefabs Inventory UI, add drag-and-drop equipment functionality.' (#77) from feature/color-text into develop"
This reverts commit 2d6a15eb40.
2025-12-24 15:06:43 +07:00
HungDK 2d6a15eb40 Revert "Merge pull request 'Update Prefabs Inventory UI, add drag-and-drop equipment functionality.' (#77) from feature/color-text into develop"
This reverts commit 59b66967e8, reversing
changes made to e62b2d9e3a.
2025-12-24 13:45:34 +07:00
VDH e5e3f35559 fix bug anim npc monster 2025-12-24 09:50:38 +07:00
VDH 4b75e854f3 Merge branch 'develop' into feature/loopanimation
# Conflicts:
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/Scenes/a61.unity
2025-12-23 17:55:21 +07:00
VDH 9dc80fe5f0 bo debug 2025-12-23 17:47:47 +07:00
VDH 824f713c37 Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into develop 2025-12-23 17:33:14 +07:00
VDH 2b12799546 fix npc double 2025-12-23 17:33:09 +07:00
NguyenVanDat 650777dc26 Merge branch 'develop' into feature/do-emote-else-player 2025-12-23 16:47:17 +07:00
NguyenVanDat d3c3f1ff50 finished fix else player emote 2025-12-23 16:45:55 +07:00
HungDK 4b4c544898 Merge branch 'develop' into feature/life-skill 2025-12-23 14:27:14 +07:00
HungDK 6d5b905c61 Fix pickup money 2025-12-23 14:23:48 +07:00
HungDK ffb88a57ea Add pickup item, gather logic of movement, anim 2025-12-23 10:31:20 +07:00
HungDK eb8980943c Add trace to gather matter and gathering matter 2025-12-22 18:06:20 +07:00
HungDK 1aaec5865d Update EC_ManMatter.cs 2025-12-22 17:55:10 +07:00
HungDK 9fcbdf7e5c Add check matter IsMatter 2025-12-22 17:54:49 +07:00
VDH dd476f0512 Merge branch 'develop' into feature/loopanimation 2025-12-22 17:37:40 +07:00
MinhHai d74f86443a Merge remote-tracking branch 'origin/develop' into feature/pre-load-all-task-templ 2025-12-22 11:40:03 +07:00
Tungdv d698c0d3cf Merge remote-tracking branch 'origin/develop' into feature/HP_jump 2025-12-22 11:02:22 +07:00
Tungdv 12b6861731 fix: revert commit fix jump. 2025-12-22 11:00:41 +07:00
VDH 1683d61c66 animation 2025-12-22 10:53:17 +07:00
NguyenVanDat 1dd0f89d60 Merge branch 'develop' into feature/do-emote-else-player 2025-12-22 09:19:31 +07:00
VDH a980f64fbd fix animation with weapon 2025-12-19 12:44:49 +07:00
MinhHai 807fbdf6b0 Merge remote-tracking branch 'origin/develop' into feature/pre-load-all-task-templ 2025-12-18 22:28:28 +07:00
MinhHai 9edb6682b8 complete cache 4 class_properties via ID 2025-12-18 22:27:05 +07:00
VDH eaaeaf6734 npc douple fix 2025-12-18 17:23:18 +07:00
NguyenVanDat 09e7482889 update else player emote 2025-12-18 15:34:04 +07:00
Tungdv 98e4ba6088 Merge branch 'develop' into feature/HP_jump
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_HPWorkStand.cs
2025-12-17 20:53:30 +07:00
Tungdv aad6933021 fix: fix bug jump on ground. 2025-12-17 20:49:38 +07:00
NguyenVanDat 818b1589d4 Merge branch 'develop' into feature/task-emote 2025-12-17 17:31:15 +07:00
VDH 04cbdb4934 Merge branch 'develop' into feature/skill-data 2025-12-17 17:18:28 +07:00
VDH ab7051b2ca done fix anim npc and hostplayer attack anim 2025-12-17 17:17:16 +07:00
NguyenVanDat 1bc54fa74a fix pose action 2025-12-17 17:16:55 +07:00
NguyenVanDat 074c4e9bc3 remove not use log 2025-12-17 14:06:12 +07:00
NguyenVanDat a7c22eb396 Merge branch 'develop' into feature/task-emote
# Conflicts:
#	Assets/Scenes/a61.unity
2025-12-17 11:41:25 +07:00
Tungdv eda56b6850 Merge remote-tracking branch 'origin/develop' into feature/HP_jump
# Conflicts:
#	Assets/Scenes/a61.unity
2025-12-17 10:41:27 +07:00
Tungdv 97bf433381 fix: update logic move on ground.
feat: add btn jump.
2025-12-17 10:40:29 +07:00
NguyenVanDat 61b54ee1ba wave hand emote 2025-12-16 18:28:01 +07:00
NguyenVanDat f99c516cdb Merge branch 'develop' into feature/loading-task 2025-12-16 16:55:12 +07:00
NguyenVanDat a786ee236e Merge branch 'develop' into implement_task_UI
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/C2SCommand/C2SCommandFactory.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/PerfectWorld/Scripts/Task/CECTaskInterface.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/EC_GPDataType.cs
2025-12-16 11:59:08 +07:00
VDH f0c190d9f1 Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
2025-12-16 11:56:27 +07:00
VDH 438f560346 done fix animation npc move trans to stand 2025-12-16 11:01:27 +07:00
VDH 54b1cc7127 fix animation processing 2025-12-16 09:30:09 +07:00
VungochaiC7 ab563a6dba Merge branch 'develop' of https://git.brew.monster/Unity/perfect-world-unity into feature/color-text 2025-12-15 13:38:34 +07:00
Le Duc Anh 9378866567 add 4 more player models 2025-12-15 00:12:16 +07:00