vuong dinh hoang
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c4156a4d6e
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fix follow feed back
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2026-05-29 18:00:26 +07:00 |
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vuong dinh hoang
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c8bca5cb18
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fix ontarget but aoe skill
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2026-05-28 17:55:56 +07:00 |
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Chomper9981
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3238c10d31
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Add action assign feature
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2026-04-07 14:52:34 +07:00 |
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VDH
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c9848d443b
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hook system process
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2026-03-02 19:22:44 +07:00 |
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VDH
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176e4d0b69
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convert method move of skills
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2026-03-02 17:14:59 +07:00 |
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VDH
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5de380fd05
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update check condition
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2026-02-27 18:18:51 +07:00 |
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VDH
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7ee3394834
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done cast skill move linear
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2026-02-26 15:01:46 +07:00 |
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VDH
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9d4dfbc6ba
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fix skill can't move linear
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2026-02-24 18:45:24 +07:00 |
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VDH
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b56718d56b
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Merge branch 'develop' into feature/skill-set-shortcut
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2026-02-24 15:02:51 +07:00 |
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VDH
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335d44f496
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adust plan
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2026-02-24 10:32:25 +07:00 |
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VuNgocHaiC7
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4226a0bf02
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fix onDestroy ins addressableManager
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2026-02-23 17:49:55 +07:00 |
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VDH
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592a2f01db
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convert skill
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2026-02-12 14:39:26 +07:00 |
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VDH
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77deaf2e08
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fix bug endless loop
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2026-02-11 14:58:08 +07:00 |
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VDH
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d0914160b2
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convert skill and add path
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2026-02-10 19:28:15 +07:00 |
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VDH
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7458032777
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spawn skill 5
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2026-02-09 18:05:37 +07:00 |
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NguyenVanDat
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e973260dee
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fix addressable release asset
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2025-12-08 09:48:37 +07:00 |
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VDH
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3450fd015f
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Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Config.meta
# Assets/PerfectWorld/Editor.meta
# Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.Task.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECPlayer_Inventory.cs
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
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2025-11-24 10:16:07 +07:00 |
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NguyenVanDat
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8f5673c68e
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refactor game run and fix game flow
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2025-11-21 11:48:39 +07:00 |
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VDH
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1d5025ab46
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ui and flow gfx
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2025-11-17 18:04:31 +07:00 |
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VDH
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e7d0da9bb9
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load gfx done
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2025-11-15 17:33:10 +07:00 |
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VDH
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f86cce30e9
|
11/14
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2025-11-14 19:03:42 +07:00 |
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NguyenVanDat
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fe73a9b979
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handle conflict
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2025-11-13 17:53:31 +07:00 |
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NguyenVanDat
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28efdb79ec
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update hover vfx
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2025-11-12 18:27:46 +07:00 |
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NguyenVanDat
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f1e15cdc2d
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apply final level up vfx
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2025-11-12 14:05:00 +07:00 |
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NguyenVanDat
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142fabf108
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Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Prefab/GameController.prefab
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/PlayerVisual.cs
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2025-11-12 11:03:25 +07:00 |
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NguyenVanDat
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629d419c57
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WIP logic show vfx select target and level up
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2025-11-12 10:21:09 +07:00 |
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NguyenVanDat
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b7bf20be75
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show selecting vfx
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2025-11-10 18:24:09 +07:00 |
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NguyenVanDat
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df07b1661d
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add gfx resource and vfx object base
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2025-11-07 17:35:52 +07:00 |
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