28 Commits

Author SHA1 Message Date
vuong dinh hoang c4156a4d6e fix follow feed back 2026-05-29 18:00:26 +07:00
vuong dinh hoang c8bca5cb18 fix ontarget but aoe skill 2026-05-28 17:55:56 +07:00
Chomper9981 3238c10d31 Add action assign feature 2026-04-07 14:52:34 +07:00
VDH c9848d443b hook system process 2026-03-02 19:22:44 +07:00
VDH 176e4d0b69 convert method move of skills 2026-03-02 17:14:59 +07:00
VDH 5de380fd05 update check condition 2026-02-27 18:18:51 +07:00
VDH 7ee3394834 done cast skill move linear 2026-02-26 15:01:46 +07:00
VDH 9d4dfbc6ba fix skill can't move linear 2026-02-24 18:45:24 +07:00
VDH b56718d56b Merge branch 'develop' into feature/skill-set-shortcut 2026-02-24 15:02:51 +07:00
VDH 335d44f496 adust plan 2026-02-24 10:32:25 +07:00
VuNgocHaiC7 4226a0bf02 fix onDestroy ins addressableManager 2026-02-23 17:49:55 +07:00
VDH 592a2f01db convert skill 2026-02-12 14:39:26 +07:00
VDH 77deaf2e08 fix bug endless loop 2026-02-11 14:58:08 +07:00
VDH d0914160b2 convert skill and add path 2026-02-10 19:28:15 +07:00
VDH 7458032777 spawn skill 5 2026-02-09 18:05:37 +07:00
NguyenVanDat e973260dee fix addressable release asset 2025-12-08 09:48:37 +07:00
VDH 3450fd015f Merge branch 'develop' into feature/skill-data
# Conflicts:
#	Assets/PerfectWorld/Config.meta
#	Assets/PerfectWorld/Editor.meta
#	Assets/PerfectWorld/Scripts/Inventory/EC_IvtrType.cs
#	Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
#	Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/CSNetwork.csproj.meta
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/NPCRender.unity
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.Task.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/CECPlayer_Inventory.cs
#	Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
2025-11-24 10:16:07 +07:00
NguyenVanDat 8f5673c68e refactor game run and fix game flow 2025-11-21 11:48:39 +07:00
VDH 1d5025ab46 ui and flow gfx 2025-11-17 18:04:31 +07:00
VDH e7d0da9bb9 load gfx done 2025-11-15 17:33:10 +07:00
VDH f86cce30e9 11/14 2025-11-14 19:03:42 +07:00
NguyenVanDat fe73a9b979 handle conflict 2025-11-13 17:53:31 +07:00
NguyenVanDat 28efdb79ec update hover vfx 2025-11-12 18:27:46 +07:00
NguyenVanDat f1e15cdc2d apply final level up vfx 2025-11-12 14:05:00 +07:00
NguyenVanDat 142fabf108 Merge branch 'develop' into feature/add-vfx
# Conflicts:
#	Assets/PerfectWorld/Prefab/GameController.prefab
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scripts/CECGameRun.cs
#	Assets/Scripts/CECHostPlayer.cs
#	Assets/Scripts/PlayerVisual.cs
2025-11-12 11:03:25 +07:00
NguyenVanDat 629d419c57 WIP logic show vfx select target and level up 2025-11-12 10:21:09 +07:00
NguyenVanDat b7bf20be75 show selecting vfx 2025-11-10 18:24:09 +07:00
NguyenVanDat df07b1661d add gfx resource and vfx object base 2025-11-07 17:35:52 +07:00