NguyenVanDat
|
16fadfe2a4
|
fix play animation
|
2025-11-15 13:54:29 +07:00 |
|
VDH
|
f86cce30e9
|
11/14
|
2025-11-14 19:03:42 +07:00 |
|
VDH
|
690a8dd9de
|
Merge branch 'develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-14 11:32:54 +07:00 |
|
VDH
|
ba0ed76ab7
|
convert processing
|
2025-11-14 10:37:08 +07:00 |
|
VDH
|
621c833793
|
11/13
|
2025-11-13 18:57:24 +07:00 |
|
NguyenVanDat
|
fe73a9b979
|
handle conflict
|
2025-11-13 17:53:31 +07:00 |
|
NguyenVanDat
|
f7d0ee6b43
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
|
2025-11-13 17:22:47 +07:00 |
|
NguyenVanDat
|
c6f24993b5
|
show selecting vfx and elase player enter vfx
|
2025-11-13 17:12:41 +07:00 |
|
Le Duc Anh
|
ba9c97d3f6
|
fix the conflicts
|
2025-11-13 16:43:59 +07:00 |
|
Le Duc Anh
|
648d51ff3a
|
Merge remote-tracking branch 'origin/develop' into feature/load-all-equipments
|
2025-11-13 16:22:36 +07:00 |
|
Le Duc Anh
|
c4a56218d8
|
load player model
|
2025-11-13 16:12:12 +07:00 |
|
Tungdv
|
9feb2b22e3
|
Merge branch 'develop' into feature/hp_interact_npc
# Conflicts:
# Assets/PerfectWorld/Scripts/GameData/ExpTypes.cs
# Assets/PerfectWorld/Scripts/MainFiles/CECGameRun.cs
# Assets/PerfectWorld/Scripts/MainFiles/EC_Game.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GPDataType.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/CECUIManager.cs
|
2025-11-12 19:39:19 +07:00 |
|
VDH
|
752d2cd69e
|
fix player don't play stand animation when cast skill
|
2025-11-12 15:24:36 +07:00 |
|
NguyenVanDat
|
142fabf108
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Prefab/GameController.prefab
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-11-12 11:03:25 +07:00 |
|
NguyenVanDat
|
629d419c57
|
WIP logic show vfx select target and level up
|
2025-11-12 10:21:09 +07:00 |
|
VDH
|
ecbdf4c803
|
done skill
|
2025-11-11 17:12:51 +07:00 |
|
VDH
|
e01c923e16
|
ref
|
2025-11-11 14:13:14 +07:00 |
|
VDH
|
40f17dadab
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-11 13:44:45 +07:00 |
|
Tungdv
|
ec4bb785b8
|
fix: update logic show dialog.
|
2025-11-10 19:50:39 +07:00 |
|
Tungdv
|
f643998dda
|
ifx: update logic show dialog npc.
|
2025-11-08 18:51:00 +07:00 |
|
VDH
|
d4af8e33f9
|
convert for test done
|
2025-11-07 18:01:47 +07:00 |
|
NguyenVanDat
|
df07b1661d
|
add gfx resource and vfx object base
|
2025-11-07 17:35:52 +07:00 |
|
VDH
|
38a2c0d46f
|
covnert continue
|
2025-11-06 17:29:02 +07:00 |
|
VDH
|
0ad91a5e1d
|
InitAllSkillsOfCurProf done
|
2025-11-05 17:55:50 +07:00 |
|
HungDK
|
4f49a8f342
|
Merge branch 'feature/revive' into develop
|
2025-11-05 16:51:30 +07:00 |
|
HungDK
|
691b27b69f
|
Fix duplicate init else player, duplicate model
|
2025-11-05 16:38:23 +07:00 |
|
Le Duc Anh
|
f338899f76
|
initial load all equipments
|
2025-11-05 16:08:51 +07:00 |
|
HungDK
|
14ed8ac2e9
|
Update else player revive on host client
|
2025-11-05 09:37:55 +07:00 |
|
HungDK
|
61ce6be4fd
|
Update EC_ManPlayer.cs
|
2025-11-04 15:36:43 +07:00 |
|
HungDK
|
1f7c20069c
|
Merge branch 'develop' into feature/revive
|
2025-11-04 14:51:15 +07:00 |
|
HungDK
|
28aff4cd75
|
Add work dead
|
2025-11-04 14:37:15 +07:00 |
|
HungDK
|
53da747d56
|
Request and play anim revive
|
2025-11-04 14:36:40 +07:00 |
|
NguyenVanDat
|
12617a8ea3
|
Merge branch 'develop' into feature/else-player
# Conflicts:
# Assets/Scenes/a61.unity
|
2025-11-04 13:51:24 +07:00 |
|
NguyenVanDat
|
814a151648
|
show dummy hit effect
|
2025-11-04 13:45:10 +07:00 |
|
VDH
|
1eb39b8319
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/Prefabs/HostPlayer.prefab
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 10:51:06 +07:00 |
|
Tungdv
|
73d3917bbe
|
fix: delete log.
|
2025-11-04 10:09:27 +07:00 |
|
Tungdv
|
cfc13087e4
|
fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
|
2025-11-03 19:59:00 +07:00 |
|
Tungdv
|
25f717dc00
|
fix: update auto move HP.
|
2025-10-31 19:27:10 +07:00 |
|
Tungdv
|
4be95aec7a
|
fix: update logic auto move HP.
|
2025-10-30 19:41:39 +07:00 |
|
PCBrew
|
1c9d9b9ec2
|
UI health change fix bug
|
2025-10-30 18:50:02 +07:00 |
|
Tungdv
|
94b6927422
|
fix: update logic auto move to target of HP.
|
2025-10-29 19:14:52 +07:00 |
|
NguyenVanDat
|
51659d03cc
|
fixx
|
2025-10-29 17:05:57 +07:00 |
|
NguyenVanDat
|
cc32356d10
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 17:01:15 +07:00 |
|
Tungdv
|
0d41cbfe44
|
Merge branch 'develop' into feature/EP_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/WorldRender.unity
# Assets/Scenes/a61.unity.meta
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 15:48:29 +07:00 |
|
Tungdv
|
4283029b1f
|
fix: update auto move for HP.
|
2025-10-28 19:20:41 +07:00 |
|
NguyenVanDat
|
0d358f867d
|
ui info hosst player and npc done
|
2025-10-28 17:22:03 +07:00 |
|
HungDK
|
0ae982ae80
|
Merge branch 'feature/inventories' into develop
|
2025-10-27 15:45:29 +07:00 |
|
HungDK
|
13d1283d6e
|
Fix money and cash loader
|
2025-10-27 15:39:45 +07:00 |
|
NguyenVanDat
|
d72d4cd967
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
2025-10-27 13:41:59 +07:00 |
|
HungDK
|
0eed221f16
|
Fix merge conflict
|
2025-10-27 11:28:22 +07:00 |
|