HungDK
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19b42000a0
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Fix error update player distance to object
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2025-11-05 16:37:32 +07:00 |
|
anhld
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d77ab085b9
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Merge pull request 'initial load all equipments' (#47) from feature/load-all-equipments into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/47
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2025-11-05 09:09:57 +00:00 |
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Le Duc Anh
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f338899f76
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initial load all equipments
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2025-11-05 16:08:51 +07:00 |
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HungDK
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07f7a36b08
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Merge branch 'feature/revive' into develop
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2025-11-05 09:38:45 +07:00 |
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HungDK
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14ed8ac2e9
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Update else player revive on host client
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2025-11-05 09:37:55 +07:00 |
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Tungdv
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9bf15bfb6f
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feat: - add logic interact NPC.
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2025-11-04 18:29:25 +07:00 |
|
MinhHai
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64c2fc234a
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create task window
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2025-11-04 17:39:06 +07:00 |
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HungDK
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18c1465b1e
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Merge branch 'feature/revive' into develop
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2025-11-04 15:38:07 +07:00 |
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HungDK
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61ce6be4fd
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Update EC_ManPlayer.cs
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2025-11-04 15:36:43 +07:00 |
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hoangvd
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20e69d109b
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Merge pull request 'setup for esle player' (#46) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/46
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2025-11-04 08:31:09 +00:00 |
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VDH
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eaf1a4ba2d
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Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# .idea/.idea.perfect-world-unity/.idea/workspace.xml
# Assets/AddressableAssetsData.meta
# Assets/AddressableAssetsData/AddressableAssetGroupSortSettings.asset
# Assets/AddressableAssetsData/AddressableAssetGroupSortSettings.asset.meta
# Assets/AddressableAssetsData/AddressableAssetSettings.asset
# Assets/AddressableAssetsData/AddressableAssetSettings.asset.meta
# Assets/AddressableAssetsData/AssetGroupTemplates.meta
# Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset
# Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset.meta
# Assets/AddressableAssetsData/AssetGroups.meta
# Assets/AddressableAssetsData/AssetGroups/Schemas.meta
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_BundledAssetGroupSchema.asset
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_BundledAssetGroupSchema.asset.meta
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_ContentUpdateGroupSchema.asset
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_ContentUpdateGroupSchema.asset.meta
# Assets/AddressableAssetsData/AssetGroups/models.asset
# Assets/AddressableAssetsData/AssetGroups/models.asset.meta
# Assets/AddressableAssetsData/DataBuilders.meta
# Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset.meta
# Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedMode.asset.meta
# Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedPlayMode.asset.meta
# Assets/AddressableAssetsData/DefaultObject.asset
# Assets/AddressableAssetsData/DefaultObject.asset.meta
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
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2025-11-04 15:29:57 +07:00 |
|
HungDK
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9e825620cd
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Fix GameController position in scene
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2025-11-04 15:11:50 +07:00 |
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HungDK
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2793515e31
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Update NPCRender.unity
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2025-11-04 15:09:25 +07:00 |
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HungDK
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1f7c20069c
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Merge branch 'develop' into feature/revive
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2025-11-04 14:51:15 +07:00 |
|
HungDK
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28aff4cd75
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Add work dead
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2025-11-04 14:37:15 +07:00 |
|
HungDK
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05d952860b
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Add revive handle on host and else player
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2025-11-04 14:36:59 +07:00 |
|
HungDK
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53da747d56
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Request and play anim revive
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2025-11-04 14:36:40 +07:00 |
|
HungDK
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bc7693aceb
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Add revive data structure of revive
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2025-11-04 14:32:23 +07:00 |
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VDH
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4f3edae50d
|
setup for esle player
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2025-11-04 14:32:03 +07:00 |
|
HungDK
|
307f6d8b49
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Add send revive cmd
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2025-11-04 14:31:49 +07:00 |
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HungDK
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8278709a45
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Add prefab and ui of revive system
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2025-11-04 14:30:25 +07:00 |
|
datnv
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a1a072716f
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Merge pull request 'feature/else-player' (#45) from feature/else-player into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/45
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2025-11-04 07:19:17 +00:00 |
|
NguyenVanDat
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acf01f0ba7
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dummy fix showing weapon
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2025-11-04 14:17:05 +07:00 |
|
NguyenVanDat
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12617a8ea3
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Merge branch 'develop' into feature/else-player
# Conflicts:
# Assets/Scenes/a61.unity
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2025-11-04 13:51:24 +07:00 |
|
NguyenVanDat
|
f797bb08cf
|
assign test vfx prefab
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2025-11-04 13:47:51 +07:00 |
|
NguyenVanDat
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814a151648
|
show dummy hit effect
|
2025-11-04 13:45:10 +07:00 |
|
hoangvd
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c34ee77ce5
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Merge pull request 'feature/HostAttack_Hoang' (#44) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/44
|
2025-11-04 04:34:28 +00:00 |
|
VDH
|
313a525700
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fix bug
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2025-11-04 11:31:10 +07:00 |
|
VDH
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1eb39b8319
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/Prefabs/HostPlayer.prefab
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 10:51:06 +07:00 |
|
VDH
|
42399c1a70
|
for merge
|
2025-11-04 10:43:29 +07:00 |
|
Tungdv
|
73d3917bbe
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fix: delete log.
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2025-11-04 10:09:27 +07:00 |
|
PCBrew
|
8d761b6d3d
|
attack animatin with weapon type
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2025-11-04 09:36:23 +07:00 |
|
NguyenVanDat
|
19a1ecfb70
|
Merge branch 'develop' into feature/else-player
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2025-11-04 09:07:39 +07:00 |
|
tungdv
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eb40985335
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Merge pull request 'fix: update auto move attack normal for HP and update anim for elseplayer.' (#43) from feature/EP_normal_attack into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/43
|
2025-11-03 18:17:18 +00:00 |
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tung.do@monkey.edu.vn
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d18d8b0b64
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Merge branch 'develop' into feature/EP_normal_attack
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2025-11-04 01:10:31 +07:00 |
|
Tungdv
|
cfc13087e4
|
fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
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2025-11-03 19:59:00 +07:00 |
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PCBrew
|
5ee9a27ac8
|
fix bug
|
2025-11-03 18:56:26 +07:00 |
|
MinhHai
|
7c3bc44bd7
|
Merge branch 'feature/convert-task-templ' into develop
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2025-11-03 18:34:36 +07:00 |
|
PCBrew
|
61775198c6
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
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2025-11-03 17:37:16 +07:00 |
|
MinhHai
|
a8822700bb
|
fix bug missing namespace after merge from develop
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2025-11-03 17:36:42 +07:00 |
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PCBrew
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10c7ba598b
|
convert continue :)))
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2025-11-03 17:34:39 +07:00 |
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MinhHai
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c9cd71c3f9
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Merge branch 'develop' into feature/convert-task-templ
# Conflicts:
# Assets/PerfectWorld/Scripts/Task/ATaskTemplFixedData.cs
# Assets/PerfectWorld/Scripts/Task/ATaskTemplFixedData.cs.meta
# Assets/PerfectWorld/Scripts/Task/AWARD_DATA.cs
# Assets/PerfectWorld/Scripts/Task/AWARD_DATA.cs.meta
# Assets/PerfectWorld/Scripts/Task/AWARD_ITEMS_CAND.cs
# Assets/PerfectWorld/Scripts/Task/AWARD_ITEMS_CAND.cs.meta
# Assets/PerfectWorld/Scripts/Task/SizeTest.cs
# Assets/PerfectWorld/Scripts/Task/SizeTest.cs.meta
# Assets/PerfectWorld/Scripts/Task/TaskExpAnalyser.cs
# Assets/PerfectWorld/Scripts/Task/TaskLog.txt
# Assets/PerfectWorld/Scripts/Task/TaskLog.txt.meta
# Assets/Scenes/HoangTest.unity
|
2025-11-03 17:30:47 +07:00 |
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MinhHai
|
e21fbc4021
|
complete read properties of Task
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2025-11-03 17:26:34 +07:00 |
|
MinhHai
|
b904c00762
|
complete convert fixed data and decription
|
2025-11-01 19:21:48 +07:00 |
|
PCBrew
|
2dc4c9ae1c
|
convert
|
2025-11-01 19:20:47 +07:00 |
|
NguyenVanDat
|
e7e776da6c
|
Merge branch 'develop' into feature/else-player
|
2025-11-01 09:52:33 +07:00 |
|
Tungdv
|
25f717dc00
|
fix: update auto move HP.
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2025-10-31 19:27:10 +07:00 |
|
HungDK
|
606700f9a0
|
Update sprite
|
2025-10-31 18:18:14 +07:00 |
|
NguyenVanDat
|
cbaa228446
|
them ty
|
2025-10-31 18:09:22 +07:00 |
|
NguyenVanDat
|
4316661cb2
|
skill convert processing
|
2025-10-31 17:50:04 +07:00 |
|