VDH
|
cbf626fa28
|
skill processing
|
2025-11-11 13:33:27 +07:00 |
|
VDH
|
eed08c2b13
|
bug skill data not received
|
2025-11-08 16:41:19 +07:00 |
|
VDH
|
d4af8e33f9
|
convert for test done
|
2025-11-07 18:01:47 +07:00 |
|
VDH
|
38a2c0d46f
|
covnert continue
|
2025-11-06 17:29:02 +07:00 |
|
VDH
|
0ad91a5e1d
|
InitAllSkillsOfCurProf done
|
2025-11-05 17:55:50 +07:00 |
|
VDH
|
eaf1a4ba2d
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# .idea/.idea.perfect-world-unity/.idea/workspace.xml
# Assets/AddressableAssetsData.meta
# Assets/AddressableAssetsData/AddressableAssetGroupSortSettings.asset
# Assets/AddressableAssetsData/AddressableAssetGroupSortSettings.asset.meta
# Assets/AddressableAssetsData/AddressableAssetSettings.asset
# Assets/AddressableAssetsData/AddressableAssetSettings.asset.meta
# Assets/AddressableAssetsData/AssetGroupTemplates.meta
# Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset
# Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset.meta
# Assets/AddressableAssetsData/AssetGroups.meta
# Assets/AddressableAssetsData/AssetGroups/Schemas.meta
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_BundledAssetGroupSchema.asset
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_BundledAssetGroupSchema.asset.meta
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_ContentUpdateGroupSchema.asset
# Assets/AddressableAssetsData/AssetGroups/Schemas/models_ContentUpdateGroupSchema.asset.meta
# Assets/AddressableAssetsData/AssetGroups/models.asset
# Assets/AddressableAssetsData/AssetGroups/models.asset.meta
# Assets/AddressableAssetsData/DataBuilders.meta
# Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset.meta
# Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedMode.asset.meta
# Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedPlayMode.asset.meta
# Assets/AddressableAssetsData/DefaultObject.asset
# Assets/AddressableAssetsData/DefaultObject.asset.meta
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 15:29:57 +07:00 |
|
NguyenVanDat
|
acf01f0ba7
|
dummy fix showing weapon
|
2025-11-04 14:17:05 +07:00 |
|
NguyenVanDat
|
12617a8ea3
|
Merge branch 'develop' into feature/else-player
# Conflicts:
# Assets/Scenes/a61.unity
|
2025-11-04 13:51:24 +07:00 |
|
NguyenVanDat
|
814a151648
|
show dummy hit effect
|
2025-11-04 13:45:10 +07:00 |
|
VDH
|
313a525700
|
fix bug
|
2025-11-04 11:31:10 +07:00 |
|
VDH
|
1eb39b8319
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/Prefabs/HostPlayer.prefab
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 10:51:06 +07:00 |
|
Tungdv
|
73d3917bbe
|
fix: delete log.
|
2025-11-04 10:09:27 +07:00 |
|
PCBrew
|
8d761b6d3d
|
attack animatin with weapon type
|
2025-11-04 09:36:23 +07:00 |
|
NguyenVanDat
|
19a1ecfb70
|
Merge branch 'develop' into feature/else-player
|
2025-11-04 09:07:39 +07:00 |
|
tung.do@monkey.edu.vn
|
d18d8b0b64
|
Merge branch 'develop' into feature/EP_normal_attack
|
2025-11-04 01:10:31 +07:00 |
|
Tungdv
|
cfc13087e4
|
fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
|
2025-11-03 19:59:00 +07:00 |
|
PCBrew
|
5ee9a27ac8
|
fix bug
|
2025-11-03 18:56:26 +07:00 |
|
MinhHai
|
7c3bc44bd7
|
Merge branch 'feature/convert-task-templ' into develop
|
2025-11-03 18:34:36 +07:00 |
|
PCBrew
|
61775198c6
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
|
2025-11-03 17:37:16 +07:00 |
|
MinhHai
|
a8822700bb
|
fix bug missing namespace after merge from develop
|
2025-11-03 17:36:42 +07:00 |
|
PCBrew
|
10c7ba598b
|
convert continue :)))
|
2025-11-03 17:34:39 +07:00 |
|
MinhHai
|
c9cd71c3f9
|
Merge branch 'develop' into feature/convert-task-templ
# Conflicts:
# Assets/PerfectWorld/Scripts/Task/ATaskTemplFixedData.cs
# Assets/PerfectWorld/Scripts/Task/ATaskTemplFixedData.cs.meta
# Assets/PerfectWorld/Scripts/Task/AWARD_DATA.cs
# Assets/PerfectWorld/Scripts/Task/AWARD_DATA.cs.meta
# Assets/PerfectWorld/Scripts/Task/AWARD_ITEMS_CAND.cs
# Assets/PerfectWorld/Scripts/Task/AWARD_ITEMS_CAND.cs.meta
# Assets/PerfectWorld/Scripts/Task/SizeTest.cs
# Assets/PerfectWorld/Scripts/Task/SizeTest.cs.meta
# Assets/PerfectWorld/Scripts/Task/TaskExpAnalyser.cs
# Assets/PerfectWorld/Scripts/Task/TaskLog.txt
# Assets/PerfectWorld/Scripts/Task/TaskLog.txt.meta
# Assets/Scenes/HoangTest.unity
|
2025-11-03 17:30:47 +07:00 |
|
MinhHai
|
e21fbc4021
|
complete read properties of Task
|
2025-11-03 17:26:34 +07:00 |
|
PCBrew
|
2dc4c9ae1c
|
convert
|
2025-11-01 19:20:47 +07:00 |
|
Tungdv
|
25f717dc00
|
fix: update auto move HP.
|
2025-10-31 19:27:10 +07:00 |
|
NguyenVanDat
|
cbaa228446
|
them ty
|
2025-10-31 18:09:22 +07:00 |
|
NguyenVanDat
|
4316661cb2
|
skill convert processing
|
2025-10-31 17:50:04 +07:00 |
|
tung.do@monkey.edu.vn
|
76d12a1140
|
fix: update auto move attack normal HP (fix move underground).
|
2025-10-31 02:20:50 +07:00 |
|
Tungdv
|
4be95aec7a
|
fix: update logic auto move HP.
|
2025-10-30 19:41:39 +07:00 |
|
PCBrew
|
1c9d9b9ec2
|
UI health change fix bug
|
2025-10-30 18:50:02 +07:00 |
|
NguyenVanDat
|
8bc69c57ec
|
Merge branch 'develop' into feature/else-player
|
2025-10-30 17:28:56 +07:00 |
|
NguyenVanDat
|
f1520169ab
|
fix attacxk animation
|
2025-10-30 12:24:50 +07:00 |
|
HungDK
|
33c845cd3b
|
Merge branch 'develop' into feature/inventories
|
2025-10-30 10:10:16 +07:00 |
|
Nguyen Van Dat
|
cb0f0c9229
|
Merge branch 'develop' into feature/else-player
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 21:26:02 +07:00 |
|
Tungdv
|
94b6927422
|
fix: update logic auto move to target of HP.
|
2025-10-29 19:14:52 +07:00 |
|
PCBrew
|
539c6d1b33
|
fix else player message
|
2025-10-29 18:34:04 +07:00 |
|
NguyenVanDat
|
51659d03cc
|
fixx
|
2025-10-29 17:05:57 +07:00 |
|
HungDK
|
cbfceab8ac
|
Add sfx login
|
2025-10-29 17:02:43 +07:00 |
|
HungDK
|
0fb8b0d406
|
Update login UI
|
2025-10-29 17:02:18 +07:00 |
|
NguyenVanDat
|
cc32356d10
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 17:01:15 +07:00 |
|
NguyenVanDat
|
1dd66a2b83
|
pj setting
|
2025-10-29 16:41:07 +07:00 |
|
Tungdv
|
fbd3110d05
|
fix: update pos server for HP and add layer for terrain.
|
2025-10-29 16:25:42 +07:00 |
|
Tungdv
|
0d41cbfe44
|
Merge branch 'develop' into feature/EP_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/WorldRender.unity
# Assets/Scenes/a61.unity.meta
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 15:48:29 +07:00 |
|
NguyenVanDat
|
929f35bd3b
|
st
|
2025-10-29 13:30:02 +07:00 |
|
Tungdv
|
4283029b1f
|
fix: update auto move for HP.
|
2025-10-28 19:20:41 +07:00 |
|
NguyenVanDat
|
59e06cc5f3
|
fix bug
|
2025-10-28 17:56:33 +07:00 |
|
NguyenVanDat
|
777bda9cd9
|
inffo
|
2025-10-28 17:51:50 +07:00 |
|
NguyenVanDat
|
0d358f867d
|
ui info hosst player and npc done
|
2025-10-28 17:22:03 +07:00 |
|
NguyenVanDat
|
46eb3afe2b
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/UI/Login/LoginScreenUI.cs
# Assets/Scenes/NPCRender.unity
|
2025-10-28 11:05:11 +07:00 |
|
NguyenVanDat
|
254df2c428
|
ForTest
|
2025-10-28 10:55:52 +07:00 |
|