NguyenVanDat
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cfeebf3a15
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Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
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2025-11-12 11:04:43 +07:00 |
|
NguyenVanDat
|
142fabf108
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Prefab/GameController.prefab
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/PlayerVisual.cs
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2025-11-12 11:03:25 +07:00 |
|
VDH
|
6d98f3d30f
|
skill 1,2,3,4,5,6
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2025-11-12 10:52:37 +07:00 |
|
NguyenVanDat
|
629d419c57
|
WIP logic show vfx select target and level up
|
2025-11-12 10:21:09 +07:00 |
|
VDH
|
ecbdf4c803
|
done skill
|
2025-11-11 17:12:51 +07:00 |
|
VDH
|
e01c923e16
|
ref
|
2025-11-11 14:13:14 +07:00 |
|
VDH
|
a13e931bc1
|
fix bug after merge
|
2025-11-11 13:44:55 +07:00 |
|
VDH
|
40f17dadab
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
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2025-11-11 13:44:45 +07:00 |
|
VDH
|
cbf626fa28
|
skill processing
|
2025-11-11 13:33:27 +07:00 |
|
NguyenVanDat
|
b7bf20be75
|
show selecting vfx
|
2025-11-10 18:24:09 +07:00 |
|
VDH
|
eed08c2b13
|
bug skill data not received
|
2025-11-08 16:41:19 +07:00 |
|
VDH
|
d4af8e33f9
|
convert for test done
|
2025-11-07 18:01:47 +07:00 |
|
NguyenVanDat
|
df07b1661d
|
add gfx resource and vfx object base
|
2025-11-07 17:35:52 +07:00 |
|
VDH
|
38a2c0d46f
|
covnert continue
|
2025-11-06 17:29:02 +07:00 |
|
VDH
|
0ad91a5e1d
|
InitAllSkillsOfCurProf done
|
2025-11-05 17:55:50 +07:00 |
|
Le Duc Anh
|
f338899f76
|
initial load all equipments
|
2025-11-05 16:08:51 +07:00 |
|
HungDK
|
1f7c20069c
|
Merge branch 'develop' into feature/revive
|
2025-11-04 14:51:15 +07:00 |
|
HungDK
|
05d952860b
|
Add revive handle on host and else player
|
2025-11-04 14:36:59 +07:00 |
|
VDH
|
313a525700
|
fix bug
|
2025-11-04 11:31:10 +07:00 |
|
VDH
|
1eb39b8319
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/Prefabs/HostPlayer.prefab
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 10:51:06 +07:00 |
|
Tungdv
|
73d3917bbe
|
fix: delete log.
|
2025-11-04 10:09:27 +07:00 |
|
Tungdv
|
cfc13087e4
|
fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
|
2025-11-03 19:59:00 +07:00 |
|
PCBrew
|
5ee9a27ac8
|
fix bug
|
2025-11-03 18:56:26 +07:00 |
|
Tungdv
|
25f717dc00
|
fix: update auto move HP.
|
2025-10-31 19:27:10 +07:00 |
|
Tungdv
|
4be95aec7a
|
fix: update logic auto move HP.
|
2025-10-30 19:41:39 +07:00 |
|
PCBrew
|
1c9d9b9ec2
|
UI health change fix bug
|
2025-10-30 18:50:02 +07:00 |
|
Tungdv
|
94b6927422
|
fix: update logic auto move to target of HP.
|
2025-10-29 19:14:52 +07:00 |
|
NguyenVanDat
|
cc32356d10
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 17:01:15 +07:00 |
|
Tungdv
|
fbd3110d05
|
fix: update pos server for HP and add layer for terrain.
|
2025-10-29 16:25:42 +07:00 |
|
NguyenVanDat
|
929f35bd3b
|
st
|
2025-10-29 13:30:02 +07:00 |
|
NguyenVanDat
|
59e06cc5f3
|
fix bug
|
2025-10-28 17:56:33 +07:00 |
|
NguyenVanDat
|
777bda9cd9
|
inffo
|
2025-10-28 17:51:50 +07:00 |
|
NguyenVanDat
|
0d358f867d
|
ui info hosst player and npc done
|
2025-10-28 17:22:03 +07:00 |
|
NguyenVanDat
|
46eb3afe2b
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/UI/Login/LoginScreenUI.cs
# Assets/Scenes/NPCRender.unity
|
2025-10-28 11:05:11 +07:00 |
|
NguyenVanDat
|
aca798172c
|
testfast
|
2025-10-28 10:31:28 +07:00 |
|
HungDK
|
0ae982ae80
|
Merge branch 'feature/inventories' into develop
|
2025-10-27 15:45:29 +07:00 |
|
HungDK
|
13d1283d6e
|
Fix money and cash loader
|
2025-10-27 15:39:45 +07:00 |
|
NguyenVanDat
|
d72d4cd967
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
|
2025-10-27 13:41:59 +07:00 |
|
VDH
|
6b91faae68
|
npc
|
2025-10-27 11:47:33 +07:00 |
|
HungDK
|
0eed221f16
|
Fix merge conflict
|
2025-10-27 11:28:22 +07:00 |
|
HungDK
|
a2469d0259
|
Merge branch 'develop' into feature/inventories
|
2025-10-27 10:33:38 +07:00 |
|
VDH
|
f537fc0551
|
npc
|
2025-10-27 10:23:44 +07:00 |
|
VDH
|
7fef48278f
|
addressable ui
|
2025-10-25 17:28:46 +07:00 |
|
HungDK
|
bd34b294f9
|
Add player currency
|
2025-10-25 17:07:54 +07:00 |
|
VDH
|
eaf07bd223
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
|
2025-10-22 09:26:38 +07:00 |
|
VDH
|
02df4f3c6f
|
monster attack
|
2025-10-21 18:34:45 +07:00 |
|
Tungdv
|
3a05b94366
|
Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HostPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManMatter.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_Object.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/NPC/CECMonster.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/PerfectWorld/Scripts/UI/pickupItem.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/EC_Utility.cs
# Assets/Scripts/GameController.cs
# Assets/Scripts/InitializePlayer.cs
# Assets/Scripts/Move/EC_Player.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-10-20 16:58:20 +07:00 |
|
VDH
|
87fdebe6f4
|
anim
|
2025-10-20 16:37:36 +07:00 |
|
VDH
|
3be97c2381
|
add monster package
|
2025-10-20 14:14:51 +07:00 |
|
VDH
|
9a744151ee
|
2010
|
2025-10-20 09:50:23 +07:00 |
|