Commit Graph

459 Commits

Author SHA1 Message Date
VDH d4af8e33f9 convert for test done 2025-11-07 18:01:47 +07:00
VDH 38a2c0d46f covnert continue 2025-11-06 17:29:02 +07:00
VDH 0ad91a5e1d InitAllSkillsOfCurProf done 2025-11-05 17:55:50 +07:00
VDH eaf1a4ba2d Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
#	.idea/.idea.perfect-world-unity/.idea/workspace.xml
#	Assets/AddressableAssetsData.meta
#	Assets/AddressableAssetsData/AddressableAssetGroupSortSettings.asset
#	Assets/AddressableAssetsData/AddressableAssetGroupSortSettings.asset.meta
#	Assets/AddressableAssetsData/AddressableAssetSettings.asset
#	Assets/AddressableAssetsData/AddressableAssetSettings.asset.meta
#	Assets/AddressableAssetsData/AssetGroupTemplates.meta
#	Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset
#	Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset.meta
#	Assets/AddressableAssetsData/AssetGroups.meta
#	Assets/AddressableAssetsData/AssetGroups/Schemas.meta
#	Assets/AddressableAssetsData/AssetGroups/Schemas/models_BundledAssetGroupSchema.asset
#	Assets/AddressableAssetsData/AssetGroups/Schemas/models_BundledAssetGroupSchema.asset.meta
#	Assets/AddressableAssetsData/AssetGroups/Schemas/models_ContentUpdateGroupSchema.asset
#	Assets/AddressableAssetsData/AssetGroups/Schemas/models_ContentUpdateGroupSchema.asset.meta
#	Assets/AddressableAssetsData/AssetGroups/models.asset
#	Assets/AddressableAssetsData/AssetGroups/models.asset.meta
#	Assets/AddressableAssetsData/DataBuilders.meta
#	Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset.meta
#	Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedMode.asset.meta
#	Assets/AddressableAssetsData/DataBuilders/BuildScriptPackedPlayMode.asset.meta
#	Assets/AddressableAssetsData/DefaultObject.asset
#	Assets/AddressableAssetsData/DefaultObject.asset.meta
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-04 15:29:57 +07:00
datnv a1a072716f Merge pull request 'feature/else-player' (#45) from feature/else-player into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/45
2025-11-04 07:19:17 +00:00
NguyenVanDat acf01f0ba7 dummy fix showing weapon 2025-11-04 14:17:05 +07:00
NguyenVanDat 12617a8ea3 Merge branch 'develop' into feature/else-player
# Conflicts:
#	Assets/Scenes/a61.unity
2025-11-04 13:51:24 +07:00
NguyenVanDat f797bb08cf assign test vfx prefab 2025-11-04 13:47:51 +07:00
NguyenVanDat 814a151648 show dummy hit effect 2025-11-04 13:45:10 +07:00
hoangvd c34ee77ce5 Merge pull request 'feature/HostAttack_Hoang' (#44) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/44
2025-11-04 04:34:28 +00:00
VDH 313a525700 fix bug 2025-11-04 11:31:10 +07:00
VDH 1eb39b8319 Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
#	Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
#	Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
#	Assets/Prefabs/HostPlayer.prefab
#	Assets/Prefabs/MonsterPrefab.prefab
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-11-04 10:51:06 +07:00
VDH 42399c1a70 for merge 2025-11-04 10:43:29 +07:00
Tungdv 73d3917bbe fix: delete log. 2025-11-04 10:09:27 +07:00
PCBrew 8d761b6d3d attack animatin with weapon type 2025-11-04 09:36:23 +07:00
NguyenVanDat 19a1ecfb70 Merge branch 'develop' into feature/else-player 2025-11-04 09:07:39 +07:00
tungdv eb40985335 Merge pull request 'fix: update auto move attack normal for HP and update anim for elseplayer.' (#43) from feature/EP_normal_attack into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/43
2025-11-03 18:17:18 +00:00
tung.do@monkey.edu.vn d18d8b0b64 Merge branch 'develop' into feature/EP_normal_attack 2025-11-04 01:10:31 +07:00
Tungdv cfc13087e4 fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
2025-11-03 19:59:00 +07:00
PCBrew 5ee9a27ac8 fix bug 2025-11-03 18:56:26 +07:00
MinhHai 7c3bc44bd7 Merge branch 'feature/convert-task-templ' into develop 2025-11-03 18:34:36 +07:00
PCBrew 61775198c6 Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang 2025-11-03 17:37:16 +07:00
MinhHai a8822700bb fix bug missing namespace after merge from develop 2025-11-03 17:36:42 +07:00
PCBrew 10c7ba598b convert continue :))) 2025-11-03 17:34:39 +07:00
MinhHai c9cd71c3f9 Merge branch 'develop' into feature/convert-task-templ
# Conflicts:
#	Assets/PerfectWorld/Scripts/Task/ATaskTemplFixedData.cs
#	Assets/PerfectWorld/Scripts/Task/ATaskTemplFixedData.cs.meta
#	Assets/PerfectWorld/Scripts/Task/AWARD_DATA.cs
#	Assets/PerfectWorld/Scripts/Task/AWARD_DATA.cs.meta
#	Assets/PerfectWorld/Scripts/Task/AWARD_ITEMS_CAND.cs
#	Assets/PerfectWorld/Scripts/Task/AWARD_ITEMS_CAND.cs.meta
#	Assets/PerfectWorld/Scripts/Task/SizeTest.cs
#	Assets/PerfectWorld/Scripts/Task/SizeTest.cs.meta
#	Assets/PerfectWorld/Scripts/Task/TaskExpAnalyser.cs
#	Assets/PerfectWorld/Scripts/Task/TaskLog.txt
#	Assets/PerfectWorld/Scripts/Task/TaskLog.txt.meta
#	Assets/Scenes/HoangTest.unity
2025-11-03 17:30:47 +07:00
MinhHai e21fbc4021 complete read properties of Task 2025-11-03 17:26:34 +07:00
MinhHai b904c00762 complete convert fixed data and decription 2025-11-01 19:21:48 +07:00
PCBrew 2dc4c9ae1c convert 2025-11-01 19:20:47 +07:00
NguyenVanDat e7e776da6c Merge branch 'develop' into feature/else-player 2025-11-01 09:52:33 +07:00
Tungdv 25f717dc00 fix: update auto move HP. 2025-10-31 19:27:10 +07:00
NguyenVanDat cbaa228446 them ty 2025-10-31 18:09:22 +07:00
NguyenVanDat 4316661cb2 skill convert processing 2025-10-31 17:50:04 +07:00
Le Duc Anh ec2d524824 add female sword 2025-10-31 14:42:41 +07:00
tung.do@monkey.edu.vn 76d12a1140 fix: update auto move attack normal HP (fix move underground). 2025-10-31 02:20:50 +07:00
Tungdv 4be95aec7a fix: update logic auto move HP. 2025-10-30 19:41:39 +07:00
PCBrew 1c9d9b9ec2 UI health change fix bug 2025-10-30 18:50:02 +07:00
MinhHai c26cdcdc36 complete convert raw properties of FixedData 2025-10-30 17:33:44 +07:00
NguyenVanDat 8bc69c57ec Merge branch 'develop' into feature/else-player 2025-10-30 17:28:56 +07:00
NguyenVanDat f1520169ab fix attacxk animation 2025-10-30 12:24:50 +07:00
HungDK 33c845cd3b Merge branch 'develop' into feature/inventories 2025-10-30 10:10:16 +07:00
hoangvd 2d07f0dcb9 Merge pull request 'pjsetting' (#42) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/42
2025-10-30 02:45:41 +00:00
PCBrew 49518212c9 pjsetting 2025-10-30 09:45:24 +07:00
Nguyen Van Dat cb0f0c9229 Merge branch 'develop' into feature/else-player
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scripts/CECHostPlayer.cs
2025-10-29 21:26:02 +07:00
Tungdv 94b6927422 fix: update logic auto move to target of HP. 2025-10-29 19:14:52 +07:00
PCBrew 539c6d1b33 fix else player message 2025-10-29 18:34:04 +07:00
hoangvd 028a650879 Merge pull request 'feature/HostAttack_Hoang' (#41) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/41
2025-10-29 10:08:20 +00:00
NguyenVanDat 51659d03cc fixx 2025-10-29 17:05:57 +07:00
HungDK cbfceab8ac Add sfx login 2025-10-29 17:02:43 +07:00
HungDK 0fb8b0d406 Update login UI 2025-10-29 17:02:18 +07:00
NguyenVanDat cc32356d10 Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
#	Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
#	Assets/Scenes/a61.unity
#	Assets/Scripts/CECHostPlayer.cs
2025-10-29 17:01:15 +07:00