MinhHai
|
271bb0d787
|
fix conflict
|
2025-11-12 17:14:39 +07:00 |
|
NguyenVanDat
|
142fabf108
|
Merge branch 'develop' into feature/add-vfx
# Conflicts:
# Assets/PerfectWorld/Prefab/GameController.prefab
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECGameRun.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-11-12 11:03:25 +07:00 |
|
NguyenVanDat
|
629d419c57
|
WIP logic show vfx select target and level up
|
2025-11-12 10:21:09 +07:00 |
|
VDH
|
40f17dadab
|
Merge remote-tracking branch 'origin/develop' into feature/skill-data
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/NPCRender.unity
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-11 13:44:45 +07:00 |
|
VDH
|
cbf626fa28
|
skill processing
|
2025-11-11 13:33:27 +07:00 |
|
NguyenVanDat
|
df07b1661d
|
add gfx resource and vfx object base
|
2025-11-07 17:35:52 +07:00 |
|
HungDK
|
1f7c20069c
|
Merge branch 'develop' into feature/revive
|
2025-11-04 14:51:15 +07:00 |
|
HungDK
|
28aff4cd75
|
Add work dead
|
2025-11-04 14:37:15 +07:00 |
|
NguyenVanDat
|
acf01f0ba7
|
dummy fix showing weapon
|
2025-11-04 14:17:05 +07:00 |
|
NguyenVanDat
|
12617a8ea3
|
Merge branch 'develop' into feature/else-player
# Conflicts:
# Assets/Scenes/a61.unity
|
2025-11-04 13:51:24 +07:00 |
|
VDH
|
313a525700
|
fix bug
|
2025-11-04 11:31:10 +07:00 |
|
VDH
|
1eb39b8319
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/Prefabs/HostPlayer.prefab
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 10:51:06 +07:00 |
|
PCBrew
|
8d761b6d3d
|
attack animatin with weapon type
|
2025-11-04 09:36:23 +07:00 |
|
NguyenVanDat
|
19a1ecfb70
|
Merge branch 'develop' into feature/else-player
|
2025-11-04 09:07:39 +07:00 |
|
Tungdv
|
cfc13087e4
|
fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
|
2025-11-03 19:59:00 +07:00 |
|
PCBrew
|
5ee9a27ac8
|
fix bug
|
2025-11-03 18:56:26 +07:00 |
|
PCBrew
|
1c9d9b9ec2
|
UI health change fix bug
|
2025-10-30 18:50:02 +07:00 |
|
NguyenVanDat
|
f1520169ab
|
fix attacxk animation
|
2025-10-30 12:24:50 +07:00 |
|
Tungdv
|
94b6927422
|
fix: update logic auto move to target of HP.
|
2025-10-29 19:14:52 +07:00 |
|
NguyenVanDat
|
cc32356d10
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 17:01:15 +07:00 |
|
NguyenVanDat
|
1dd66a2b83
|
pj setting
|
2025-10-29 16:41:07 +07:00 |
|
NguyenVanDat
|
929f35bd3b
|
st
|
2025-10-29 13:30:02 +07:00 |
|
Tungdv
|
4283029b1f
|
fix: update auto move for HP.
|
2025-10-28 19:20:41 +07:00 |
|
NguyenVanDat
|
59e06cc5f3
|
fix bug
|
2025-10-28 17:56:33 +07:00 |
|
NguyenVanDat
|
777bda9cd9
|
inffo
|
2025-10-28 17:51:50 +07:00 |
|
NguyenVanDat
|
0d358f867d
|
ui info hosst player and npc done
|
2025-10-28 17:22:03 +07:00 |
|
Tungdv
|
68d0cc4748
|
fix: update show anim attack for else player.
|
2025-10-22 17:14:36 +07:00 |
|
VDH
|
eaf07bd223
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
|
2025-10-22 09:26:38 +07:00 |
|
Tungdv
|
776ac0fa5d
|
feat: add logic else player action normal attack.
|
2025-10-21 19:12:23 +07:00 |
|
VDH
|
02df4f3c6f
|
monster attack
|
2025-10-21 18:34:45 +07:00 |
|
Tungdv
|
3a05b94366
|
Merge branch 'develop' into feature/hp_normal_attack
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/CECNPCMan.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkMelee.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HPWorkTrace.cs
# Assets/PerfectWorld/Scripts/Managers/EC_HostPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManMatter.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Managers/EC_Object.cs
# Assets/PerfectWorld/Scripts/Move/CECHostMove.cs
# Assets/PerfectWorld/Scripts/NPC/CECMonster.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPC.cs
# Assets/PerfectWorld/Scripts/NPC/CECNPCModelDefaultPolicy.cs
# Assets/PerfectWorld/Scripts/Network/UnityGameSession.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerIdleState.cs
# Assets/PerfectWorld/Scripts/PlayerState/PlayerMoveState.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/PerfectWorld/Scripts/UI/pickupItem.cs
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/EC_Utility.cs
# Assets/Scripts/GameController.cs
# Assets/Scripts/InitializePlayer.cs
# Assets/Scripts/Move/EC_Player.cs
# Assets/Scripts/PlayerVisual.cs
|
2025-10-20 16:58:20 +07:00 |
|
VDH
|
3be97c2381
|
add monster package
|
2025-10-20 14:14:51 +07:00 |
|
VDH
|
9a744151ee
|
2010
|
2025-10-20 09:50:23 +07:00 |
|
VDH
|
9b51d2aa61
|
monster attack animation
|
2025-10-17 17:52:36 +07:00 |
|
VDH
|
e9048c035b
|
bug animation dont clear pre- animation
|
2025-10-16 17:41:05 +07:00 |
|
VDH
|
8eafdb2ed2
|
npc die done
|
2025-10-16 16:28:29 +07:00 |
|
VDH
|
32e42d2db8
|
npc leave after die
|
2025-10-16 10:53:05 +07:00 |
|
VDH
|
4f06139b2e
|
fix bug animation wound npc
|
2025-10-14 14:57:19 +07:00 |
|
VDH
|
7bc5c65229
|
animation attack done
|
2025-10-13 16:58:06 +07:00 |
|
VDH
|
4a701aaa16
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-13 09:11:16 +07:00 |
|
VDH
|
bd344fcff5
|
player animation
|
2025-10-11 16:09:00 +07:00 |
|
VDH
|
042b248368
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/GameData/ExpTypes.cs
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs
# Assets/PerfectWorld/Scripts/Move/CECPlayer.cs.meta
# Assets/PerfectWorld/Scripts/Move/EC_Player.cs
# Assets/PerfectWorld/Scripts/Move/EC_Player.cs.meta
# Assets/Scripts/CECHostPlayer.cs
# Assets/Scripts/Move/CECPlayer.cs
|
2025-10-11 10:09:59 +07:00 |
|
VDH
|
dd38edcdd5
|
change name file
|
2025-10-11 10:08:24 +07:00 |
|
VDH
|
bcba39d951
|
reset
|
2025-10-11 10:02:52 +07:00 |
|
VDH
|
a7666f9aa1
|
organize folder
|
2025-10-10 15:10:36 +07:00 |
|