NguyenVanDat
|
e07be0d048
|
Merge branch 'develop' into feature/add-vfx
|
2025-11-07 17:38:19 +07:00 |
|
NguyenVanDat
|
df07b1661d
|
add gfx resource and vfx object base
|
2025-11-07 17:35:52 +07:00 |
|
HungDK
|
316d633525
|
Add overrides multi prefabs tool and clear missing scripts
|
2025-11-07 14:09:17 +07:00 |
|
HungDK
|
4f49a8f342
|
Merge branch 'feature/revive' into develop
|
2025-11-05 16:51:30 +07:00 |
|
HungDK
|
691b27b69f
|
Fix duplicate init else player, duplicate model
|
2025-11-05 16:38:23 +07:00 |
|
HungDK
|
19b42000a0
|
Fix error update player distance to object
|
2025-11-05 16:37:32 +07:00 |
|
Le Duc Anh
|
f338899f76
|
initial load all equipments
|
2025-11-05 16:08:51 +07:00 |
|
HungDK
|
07f7a36b08
|
Merge branch 'feature/revive' into develop
|
2025-11-05 09:38:45 +07:00 |
|
HungDK
|
14ed8ac2e9
|
Update else player revive on host client
|
2025-11-05 09:37:55 +07:00 |
|
HungDK
|
18c1465b1e
|
Merge branch 'feature/revive' into develop
|
2025-11-04 15:38:07 +07:00 |
|
HungDK
|
61ce6be4fd
|
Update EC_ManPlayer.cs
|
2025-11-04 15:36:43 +07:00 |
|
hoangvd
|
20e69d109b
|
Merge pull request 'setup for esle player' (#46) from feature/HostAttack_Hoang into develop
Reviewed-on: https://git.brew.monster/Unity/perfect-world-unity/pulls/46
|
2025-11-04 08:31:09 +00:00 |
|
HungDK
|
1f7c20069c
|
Merge branch 'develop' into feature/revive
|
2025-11-04 14:51:15 +07:00 |
|
HungDK
|
28aff4cd75
|
Add work dead
|
2025-11-04 14:37:15 +07:00 |
|
HungDK
|
05d952860b
|
Add revive handle on host and else player
|
2025-11-04 14:36:59 +07:00 |
|
HungDK
|
53da747d56
|
Request and play anim revive
|
2025-11-04 14:36:40 +07:00 |
|
HungDK
|
bc7693aceb
|
Add revive data structure of revive
|
2025-11-04 14:32:23 +07:00 |
|
VDH
|
4f3edae50d
|
setup for esle player
|
2025-11-04 14:32:03 +07:00 |
|
HungDK
|
307f6d8b49
|
Add send revive cmd
|
2025-11-04 14:31:49 +07:00 |
|
HungDK
|
8278709a45
|
Add prefab and ui of revive system
|
2025-11-04 14:30:25 +07:00 |
|
NguyenVanDat
|
acf01f0ba7
|
dummy fix showing weapon
|
2025-11-04 14:17:05 +07:00 |
|
NguyenVanDat
|
12617a8ea3
|
Merge branch 'develop' into feature/else-player
# Conflicts:
# Assets/Scenes/a61.unity
|
2025-11-04 13:51:24 +07:00 |
|
NguyenVanDat
|
814a151648
|
show dummy hit effect
|
2025-11-04 13:45:10 +07:00 |
|
VDH
|
313a525700
|
fix bug
|
2025-11-04 11:31:10 +07:00 |
|
VDH
|
1eb39b8319
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Managers/EC_ManPlayer.cs
# Assets/PerfectWorld/Scripts/Players/EC_ElsePlayer.cs
# Assets/Prefabs/HostPlayer.prefab
# Assets/Prefabs/MonsterPrefab.prefab
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-11-04 10:51:06 +07:00 |
|
Tungdv
|
73d3917bbe
|
fix: delete log.
|
2025-11-04 10:09:27 +07:00 |
|
PCBrew
|
8d761b6d3d
|
attack animatin with weapon type
|
2025-11-04 09:36:23 +07:00 |
|
NguyenVanDat
|
19a1ecfb70
|
Merge branch 'develop' into feature/else-player
|
2025-11-04 09:07:39 +07:00 |
|
tung.do@monkey.edu.vn
|
d18d8b0b64
|
Merge branch 'develop' into feature/EP_normal_attack
|
2025-11-04 01:10:31 +07:00 |
|
Tungdv
|
cfc13087e4
|
fix:
- fix anim elseplayer.
- fix auto move to target of HP.
- fix postion wrong went use joystick after auto move of HP.
|
2025-11-03 19:59:00 +07:00 |
|
PCBrew
|
5ee9a27ac8
|
fix bug
|
2025-11-03 18:56:26 +07:00 |
|
MinhHai
|
7c3bc44bd7
|
Merge branch 'feature/convert-task-templ' into develop
|
2025-11-03 18:34:36 +07:00 |
|
PCBrew
|
61775198c6
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
|
2025-11-03 17:37:16 +07:00 |
|
MinhHai
|
a8822700bb
|
fix bug missing namespace after merge from develop
|
2025-11-03 17:36:42 +07:00 |
|
MinhHai
|
c9cd71c3f9
|
Merge branch 'develop' into feature/convert-task-templ
# Conflicts:
# Assets/PerfectWorld/Scripts/Task/ATaskTemplFixedData.cs
# Assets/PerfectWorld/Scripts/Task/ATaskTemplFixedData.cs.meta
# Assets/PerfectWorld/Scripts/Task/AWARD_DATA.cs
# Assets/PerfectWorld/Scripts/Task/AWARD_DATA.cs.meta
# Assets/PerfectWorld/Scripts/Task/AWARD_ITEMS_CAND.cs
# Assets/PerfectWorld/Scripts/Task/AWARD_ITEMS_CAND.cs.meta
# Assets/PerfectWorld/Scripts/Task/SizeTest.cs
# Assets/PerfectWorld/Scripts/Task/SizeTest.cs.meta
# Assets/PerfectWorld/Scripts/Task/TaskExpAnalyser.cs
# Assets/PerfectWorld/Scripts/Task/TaskLog.txt
# Assets/PerfectWorld/Scripts/Task/TaskLog.txt.meta
# Assets/Scenes/HoangTest.unity
|
2025-11-03 17:30:47 +07:00 |
|
MinhHai
|
e21fbc4021
|
complete read properties of Task
|
2025-11-03 17:26:34 +07:00 |
|
Tungdv
|
25f717dc00
|
fix: update auto move HP.
|
2025-10-31 19:27:10 +07:00 |
|
tung.do@monkey.edu.vn
|
76d12a1140
|
fix: update auto move attack normal HP (fix move underground).
|
2025-10-31 02:20:50 +07:00 |
|
Tungdv
|
4be95aec7a
|
fix: update logic auto move HP.
|
2025-10-30 19:41:39 +07:00 |
|
PCBrew
|
1c9d9b9ec2
|
UI health change fix bug
|
2025-10-30 18:50:02 +07:00 |
|
NguyenVanDat
|
8bc69c57ec
|
Merge branch 'develop' into feature/else-player
|
2025-10-30 17:28:56 +07:00 |
|
NguyenVanDat
|
f1520169ab
|
fix attacxk animation
|
2025-10-30 12:24:50 +07:00 |
|
HungDK
|
33c845cd3b
|
Merge branch 'develop' into feature/inventories
|
2025-10-30 10:10:16 +07:00 |
|
Nguyen Van Dat
|
cb0f0c9229
|
Merge branch 'develop' into feature/else-player
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 21:26:02 +07:00 |
|
Tungdv
|
94b6927422
|
fix: update logic auto move to target of HP.
|
2025-10-29 19:14:52 +07:00 |
|
PCBrew
|
539c6d1b33
|
fix else player message
|
2025-10-29 18:34:04 +07:00 |
|
NguyenVanDat
|
51659d03cc
|
fixx
|
2025-10-29 17:05:57 +07:00 |
|
HungDK
|
cbfceab8ac
|
Add sfx login
|
2025-10-29 17:02:43 +07:00 |
|
HungDK
|
0fb8b0d406
|
Update login UI
|
2025-10-29 17:02:18 +07:00 |
|
NguyenVanDat
|
cc32356d10
|
Merge remote-tracking branch 'origin/develop' into feature/HostAttack_Hoang
# Conflicts:
# Assets/PerfectWorld/Scripts/Network/CSNetwork/GameSession.cs
# Assets/Scenes/a61.unity
# Assets/Scripts/CECHostPlayer.cs
|
2025-10-29 17:01:15 +07:00 |
|